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FEATURES
• Maximum number of characters: 12 rows × 24 columns (288 characters)
• Number of character patterns : 256 (μPD6461)/128 (μPD6462) (stored in ROM). Each pattern can be changed by
specifying a mask code option.
• Character size : One dot per line or one dot per two lines (field)
• Number of character colors : 8
• Background : No background, minimum background, or overall background can be selected for the
entire screen, together with rimming ON/OFF function. Any one of 8 different colors
is selectable as the background color and together with the rim color (black or white)
selectable per screen.
• Dot matrix : Each character consists of 12 (width) × 18 (height) dots. There is no gap between
adjacent characters.
• Blinking : Blinking can be turned on/off for each character. The blinking ratio is 1:1. The blinking
frequency can be selected from approx. 1 Hz, 2 Hz, and 0.5 Hz for the entire screen.
• Reversed characters : Specified characters can be displayed in reverse video.
• Character signal output : Character signals can be output to three channels. Output mode (1) (RGB + BLK, VC1
+ VBLK1, and VC2 + VBLK2) or output mode (2) (R + RBLK, B + BBLK, and G + GBLK) can
be selected by specifying a mask option. For output mode 1, three output formats are
available for the VC1 and VC2 channels (options A, B, and C).
• Clearing of video RAM : Video RAM batch clear command and power-on clear function
• Interface with a microcontroller : 8-bit serial input supporting variable word length (LSB first or MSB first can be selected
by specifying a mask option.)
• Supply voltage : Low-voltage operation possible (supply voltage range: 2.7 to 5.5 V)
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